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LarkXR New Release | Apollo now supports Meta OpenXR SD, iQiyi Qiyu SDK, and more
17 June 2023
Recently, Paraverse’s Cloud XR solution, LarkXR, released a new version with an exciting addition to its XR client integration product, Apollo. The new version includes compatibility with Meta OpenXR SDK and supports the latest system upgrade for Quest. It also adapts to iQiyi Qiyu SDK, providing support for iQiyi and Manheng Seven Light series VR head-mounted display devices, which can be utilized for secondary development by developers and partners.
LarkXR New Release | Apollo now supports Meta OpenXR SD, iQiyi Qiyu SDK, and more, expanding compatibility with a wider range of systems and head-mounted display devices.
Recently, Paraverse’s Cloud XR solution, LarkXR, released a new version with an exciting addition to its XR client integration product, Apollo. The new version includes compatibility with Meta OpenXR SDK and supports the latest system upgrade for Quest. It also adapts to iQiyi Qiyu SDK, providing support for iQiyi and Manheng Seven Light series VR head-mounted display devices, which can be utilized for secondary development by developers and partners.
Apollo is now compatible with Meta OpenXR SDK.
With the improvement of the OpenXR ecosystem and the gradual enhancement of related ecosystems, Meta has abandoned its old VR API this year and no longer supports it in the latest 46+ system updates. Paraverse actively embraces the industry standard of OpenXR and has adapted to Meta’s new version of OpenXR SDK, optimizing the experience while supporting the latest versions of the Quest series. Additionally, Paraverse has open-sourced an app [2] that is compatible with Meta OpenXR, contributing to the industry ecosystem.
Apollo is now compatible with iQiyi Qiyu Native SDK.Apollo is now compatible with iQiyi Qiyu Native SDK.
Standardization of the XR ecosystem is an inevitable direction for the industry’s orderly development, and Paraverse actively embraces these standards while contributing back to the industry ecosystem. The Apollo product [4] is now open-source, and developers are welcome to visit the Paraverse website’s developer center to download and experience it.
Discover Paraverse: LarkXR and Apollo.
LarkXR, developed by Paraverse, is a self-owned Cloud XR solution that enables enterprise users, partners, and developers to quickly establish cloud channels for XR applications. It allows XR applications to run, be utilized, and disseminated smoothly on various intelligent terminals.
The operational logic of LarkXR leverages the virtually limitless computational power in the cloud to provide lightweight and seamless experiences on the terminals. It resolves the contradiction between XR applications and high-performance specialized devices, enabling XR applications to run smoothly, be utilized, and spread on various lightweight terminals. Apollo, which handles instruction interaction and cross-terminal access, plays a vital role in the process of unbinding the terminals in LarkXR.
Apollo is Paraverse’s XR client access product in LarkXR, which is based on underlying Runtime to connect various types of terminals. It supports different operating systems such as Windows, Linux, MacOS, Android, iOS, and enables unified platform access for devices including computers, smartphones, tablets, holographic displays, large screens, SR/VR/AR/M, and more.
Apollo has the following highlights:
In this new version release, Apollo expands its terminal support by adapting to Meta OpenXR SDK and supporting the latest system updates for Quest. It also adapts to the iQiyi Qiyu SDK, providing support for iQiyi and Manlian Seven Light series VR headsets. Additionally, users, partners, and developers can engage in secondary development based on Paraverse’s Apollo SDK, enabling deep integration and wide-ranging application in various scenarios.
Currently, Paraverse supports a wide range of mainstream terminals on the market, including:
LarkVR SDK、Quest、PICO Neo3 、PICO 4 、HTC VIVE、Nolo、iQiyi…… |
LarkAR SDK、Zspace(windows platform、 Ximmerse、Xvisio、 Nreal、ARCORE (android platform)…… |
LarkSR SDK WebSDK(browser)Android SR Native SDK (Android 原生)…… |
With the continuous innovation of XR devices both domestically and internationally, as well as the thriving development of the XR application market, the application scope of Paraverse LarkXR is expanding. Apollo will continue to bridge new terminals, enhance open interfaces, and improve the accessibility of SDKs. This will provide a more diverse range of hardware and scenario access methods for industry customers, partners, and developers. Paraverse aims to assist developers in creating more perfect real-time cloud rendering products through open-source tools.
Experience Paraverse’s open-source project, Cloud XR.
Document:
https://pingxingyun.github.io/
https://pingxingyun.github.io/nativeclient_xr_sdk/
Code repository:
https://github.com/pingxingyun/larkxr_native_android_app
Reference materials:
[1] Quest:https://developer.oculus.com/documentation/native/android/
[2] The app for Meta OpenXR: https://github.com/pingxingyun/larkxr_native_android_app
[3] Qiyu:https://dev-qiyu.iqiyi.com/
[4] Apollo product:https://www.pingxingyun.com/devCenter.html